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"While it is not my intention to crush the spirit of would be admins and webmasters, the reality is, if you take any concept, idea or implementation your mind can conceive, odds are there are numerous other sites/communities already doing it. What is more sobering is that they have been doing it longer and yes, probably better too" - Four Steps To A Successful Gaming Community

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Promises, promises... we knew id could never keep.
Commentary - Gaming
Written by neildittmar   
Friday, 13 August 2010 09:52

QuakeCon 2010 has barely even begun and the news coming out of the gate isn't good.  You see at last years event, Todd Hollenshead (CEO of id software) opened the show stating that more news concerning Doom 4 would be made known at this years conference.  We weren't promised a trailer.  We weren't promised screen shots, pre-development renders, or even concept art.  We were just told to hold tight and that more information would be released "next year."

So after a years worth of waiting, what is the big news?  "Sorry guys, maybe next year" according to Hollenshead in an opening address that seems eerily reminiscient of last years show.  Truth be told, they didn't have to show anything in order to fulfill last years promise and throw their fans a bone.  What is the story based on?  Are there any demons/monsters returning for sure?  What is the setting for the new game?  Is there a higher emphasis on multiplayer this time around?  What about co-op?  These are all questions id could have answered to give us something, yet chose not to.

Now I fully understand that the gaming industry is a place where delays happen, targets and deadlines are not met, and yes... even promises are broken.  Still, I have to call shenanigans.  This is id software we're talking about!  A company that has always been straightforward with its fans, let alone the public at large.  All those years ago when they said that Doom 3 would be released "when it's done", they meant it and stuck by that.  They even went so far as to denouce anyone, including retail partners, who came forward claiming to have a definite date or even a release window.  Any information concerning Doom 3 that came directly from id could be regarded as the gospel truth.  This is how it should be and in fact was for Doom 3's release.  That's credibility and a primary reason why the id fanbase has been so faithful to the company, in spite of some industry and public criticism.

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PC Game Downloads: The More Things Progress, The Worse Microsoft Gets
Commentary - Gaming
Written by neildittmar   
Wednesday, 14 July 2010 11:11

In the begining, the digital distribution realm of PC gaming was a scary, disjointed, and often frusturating place.  I recall my initial experiences, primarily with Half-life 2 on Steam back in 2004, and the prospects were certainly not pretty.  Issues logging in, broken downloads, and an auto-patching system that was ify at best stand out most from that era.  The potential was certainly visible, but the software to make it happen just wasn't there yet, even if the server infrastructure may have been.

Fast forward to 2010 and the PC download landscape has matured by leaps and bounds.  The once floundering and often ridiculed Steam has grown to become the major player in the industry after a number of client software updates and some really, really good business decisions.  Though Valve's solution is undoubtedly the dominating force in the industry, other secondary players have begun establishing themselves too.  Direct2Drive immediately comes to mind, possessing a decent infrastructure and an "in it to win it" attitude.  Impulse and GamersGate are two other similar competing services that spring to mind.  Gog.com is dedicated to DRM-free versions of classic PC games, updated to play on todays hardware and operating systems.  Even Gametap has expanded from a collection of classic arcade and console hits to a "day and date" destination for new PC releases.

The market for PC game downloads is hot, the competition is fierce, and the landscape is reaching a point where only the strongest players will survive.  Why is it then that while every other service has enhanced itself in some respect, Microsofts solution, an On-Demand extension of the much criticized Games For Windows Live (GFWL) service, continues to flounder and has actually gotten worse over time?

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Why Project Natal Doesn't Kinect
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Commentary - Gaming
Written by neildittmar   
Tuesday, 22 June 2010 10:07

At the 2009 E3 event, Microsoft introduced the public to its attempt at motion control for the Xbox 360.  Called Project Natal at the time, the potential in the various tech demos displayed was certainly apparent.  Completely forgoing a remote, a wand, or other hand held device entirely, Natal promised that gamers own bodies would be the controller.  Want to race cars down the street?  Simply position your hands as if you were holding a steering wheel and shift your foot for the gas and brake pedal accordingly.  Want to punch some angry looking thug in the face?  Ball up your fists and let 'em fly with jabs, uppercuts, and even an elbow to the nose!  Even that Milo thing they showed, while completely creepy and offputting, still made for an intriguing demo, if only for the possibilities of true real-time interaction.

At the end of that presentation, I came away with a couple strong feelings.  First, Microsoft (much like Sony) was conceeding that Nintendo was winning this round of the console wars by putting emphasis on innovative control.  Second however was that unlike Sony, Microsoft was not trying to reinvent the Wii-mote.  They knew they needed motion control to innovate like Nintendo had done several years ago, but they introduced their solution in a completely different way.  Nintendo knew that a remote control is fairly intuitive.  Microsoft realized that hand gestures, body motions, and speech are ultimately so.  The latter had seemingly taken the concept of motion control and cranked it up quite a few notches past the Wii.  We were even promised a mass-market consumer price point and an emphasis on hardcore gamer-style games to go along with the new peripheral.

My my, what a difference a year makes.  Now formally called Kinect, Microsoft has succeeded in taking something that really piqued my interest and got me legitimately excited, to introducing a "me too" peripheral full of "me too" titles, along with a "me too" price point.  Let me explain...

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Me and My Netbook: The Breakup
Commentary - Technology
Written by neildittmar   
Wednesday, 19 May 2010 11:15

Despite the connotations that the title of this article undoubtedly bring, I absolutely love the HP Mini 1000 netbook I purchased around this time last year.  Quite frankly, it is probably the single most used piece of technology I've bought in quite some time.  For the entire time of ownership, I honestly don't recall a single day that she hasn't been fired up at least once with the typical scenario being much more often.  Whether it was for 10 minutes to check e-mail real quick before work, or an hour catching up with my best buddy on IM.  Sometimes I'd waste away several hours surfing websites or playing the games that would actually run on it.  Despite the quad-core, 4GB RAM, 9800GT "monster" sitting in the other room, my lowly little netbook with its paltry Atom processor and laughable GMA 950 graphics chip received nearly all of my recreational PC time.

As with most relationships though, they say that if you love something you eventually have to let it go.  Sadly, this is the point I've come to in my little ultra-portable computing journey.

Which brings me to my daughter who (yes, at four years old) is on the brink of getting her first PC.  Call us crazy for considering the matter so early, but if you see her and how she handles our PC's, you too would realize that she is more than ready.  She has favorite videos on Youtube that with very little help from us, she knows how to navigate to and find (typing URL's and spelling often included!).  A good deal of her music is in digital format most easily accessible via PC.  She has favorite websites that she looks at daily.  She's up on PC maintenance... how to clean the screen, track pad, even "internal" stuff like Windows Update, Disk Cleanup and Defrag.  She even plays the occasional flash game (stuff like Bejeweled, etc.) or an old arcade title on Gametap.

We were so sold on the idea that we actually considered getting her a netbook this past Christmas.  Toys R Us was advertising a Disney themed one that sounded absolutely perfect.  Specs were similar to my Mini with a very "kid friendly" interface and recognizable characters.  The one flaw of course was the price.  $350 was a little too much to spend, even for a Christmas present that I'm sure would get a ton of use.  We then made the decision that we were going to skip this as a present and maybe do something a little later.  I would "upgrade" eventually (ie; in a year or twos time) and my daughter would get my old netbook.

In reality, that's not exactly what happened.  Much like Quebus himself has talked about on this site, it wasn't more than about a year into my purchase of the Mini netbook that I found myself constantly wanting more.  It was such a strange twist of events, the whole thing happened in only about a weeks worth of time.  Suddenly the screen started looking small-ish.  I was constantly playing around with options in IE to get more screen real-estate, even going so far as to run in Full-Screen mode with no immediately visible navigation controls.  It still wasn't enough.

The audio that I complained about in my review of the machine started sounding worse and worse by the day.  No, nothing physical happened to the speakers, sound card, or drivers.  I just began listening with a bit more critical ear.  The mere 16GB of hard drive space was filling up kind of fast especially since I had put Windows 7 on the box, and was keeping me from installing some programs that I had wanted to.  Finally, I began finding a greater desire to play games on this thing.  Not just casual and old titles from circa 2003, but stuff like Bioshock 2, Aliens Vs. Predator, Batman: Arkham Asylum, and other recently purchased games.  Even older stuff that I was sure would run ended up failing or performing terribly for one reason or another.

Fast forward to last night and a new machine is currently on order.  I originally looked into the Asus 1201n that Quebus reviewed here and initially thought it was the best choice.  It was much like my current netbook, but had a lot more power/gaming friendly enhancements to it.  Much like my Mini did a year ago... it seemed "perfect."

Not to put the product down at all (as it still is a nice piece of hardware), but as I pondered the purchase further... it still seemed too much like my Mini to fill those requirements that made me want something different in the first place.  Though a dual-core, the system still contained an Atom processor and all the limitations/restraints that go along with it.  Though it sported an NVIDIA graphics card, it was still a lower end solution that couldn't handle some current games and ran others at only the lowest image quality settings.  If I was going so far as to replace something I truly loved and used, it had to be a significant upgrade, not merely an update.

So in the end I went with the Alienware m11x, a pretty incredible little machine to be sure.  The specs and features read more like a gaming grade laptop rather than netbook, but the ultra-portableness of the machine is what won me over.  On the short list, the system sports an 11.6" screen size and weighs in around 4.5 pounds.  A bit over a pound more than my Mini to be sure, but still on the small side of things.  The hardware underneath is where things really get interesting though... Intel Core 2 Duo CPU, mid-range NVIDIA Geforce GT 335m graphics with 1GB dedicated GDDR3 video memory, 4GB of DDR3 RAM @ 1066Mhz, and a 250GB SATA hard drive spinning at 7200RPM.  Though I ordered directly off of the Dell website, I had a chance to play with one in person beforehand.  Needless to say I was sold the moment I touched it.

So now everybody wins.  My daughter will be getting her first computer a week or two after I get the Alienware.  I get a new system that better addresses the more that I wanted out of my netbook.  As a nice concession, the HP Mini continues to stay under my watchful eye and will find a "new home" with someone who will use it as much (maybe more) than I do/did.

See... break ups don't have to be so bad after all.  Although in my situation, it would probably be more appropriate to call the new relationship friends with benefits rather than a complete severing of ties.

 
Social Media and the rapidly expanding cheap seats
Commentary - Technology
Written by Quebus   
Wednesday, 28 April 2010 08:19

A black bear was shot and killed in London, Ontario yesterday, a city of significant size (400,000) that we live fairly close to. It started with a couple of sitings reported on the news in the early morning, in themselves news because bears haven't been spotted within a hundred kilometres of the city in a very long time. By evening the news had turned to reports that police had located the bear. It allegedly charged an officer and was shot and killed. The sitings had been taken seriously right away, the Ministry of Natural Resources had been contacted and the community warned. Community reaction was mixed. Some people were suprised, others shocked or down right outraged. Blogs, editorials and comments to news articles started to heat up.

Weighing all the facts appropriately, this was hardly man bites bear news. London doesn't have a park ranger, zoo keeper or other similarly equipped and knowledgeable professional sitting around waiting to leap into action just on the off chance a bear wanders into the city once every hundred years or so. The people with those skill sets and related equipment were too far away to provide timely assistance. Suffice to say, had something bad happened to an actual resident, the news and opinion would look a lot different. The decision to shoot the bear with the gun they actually had at their disposal was the bi-product of common sense yet it seemed unthinkable to a segment of the population who were primarily nestled safely behind their computers with no viable alternatives to offer despite having plenty of time and absolutely no pressure to noodle on the problem.

The bottom line is, they are sitting in the ever expanding "cheap seats" brought to them by the Internet. I'm tarring social media with a rather large brush here but in the context of this commentary, I define social media simply as any platform, site or tool that improves the usability and accessiblity of the Internet to the point where almost anyone can scrawl something on its bathroom wall. This is neither good nor bad really. It's more about increased sample size. We are rapidly getting more... more thoughtful and varied opinion, more experts, more creativity and of course, more uninformed idiots.

As it relates to our bear, if you take Jack Nicholson's court room soliloquy in A Few Good Men somewhat out of context, the fact is, he was absolutely right on a number of points. That bear's death while tragic, probably saved lives. Like Colonel Jessup, I would like for the good citizens of London to just say "thank you" and be on their way or at the very least, think twice before lobbing il-informed criticisms at police officers who eat breakfast a hundred yards away from bears who are trained to kill them. Who's going to trap or tranqilize that bear? You?

Either pick up a gun and man a post or get back to farming your digital vegetables on Facebook.

 
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